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Armos of the Mountain
Unreal Engine 5 Environment
To honor one of my favorite game series, I challenged myself to complete this stylized real-time environment and set of characters based on the original Legend of Zelda. I based the designs on the artwork of Luis Melo and worked to best match the bold and distinctive illustrative style.
Original Illustration by Luis Melo - https://luismelo.net/
Software Used
Autodesk Maya
ZBrush
Substance Painter
Substance Designer
Photoshop
Marmoset Toolbag
Unreal Engine 5
























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