top of page
ArmosOfTheMountan_UnrealRender_001.png
ArmosOfTheMountan_UnrealRender_003.png

Armos of the Mountain

Unreal Engine 5 Environment

To honor one of my favorite game series, I challenged myself to complete this stylized real-time environment and set of characters based on the original Legend of Zelda. I based the designs on the artwork of Luis Melo and worked to best match the bold and distinctive illustrative style.

Original Illustration by Luis Melo - https://luismelo.net/

Software Used

Autodesk Maya

ZBrush

Substance Painter

Substance Designer

Photoshop
Marmoset Toolbag

Unreal Engine 5

MouthOfTheDungeon_Comaprison_002.png
Unreal_Assets_Render_001.png
Armos_UnrealRender_001.png
Armos_BreakdownRender_HighLit.png
Armos_BreakdownRender_LowTextured.png
Armos_BreakdownRender_LowWireframe.png
Armos_BreakdownRender_001.png
Link_UnrealRender_003.png
Link_BreakdownRender_HighLit.png
Link_BreakdownRender_LowWireframe.png
LinkWeaponGrip_BreakdownRender_LowTextured.png
LinkWeapons_BreakdownRender.png
Link_BreakdownRender_001.png
Peahat_UnrealRender_001.png
Peahat_BreakdownRender_Turnarounds_001.png
Peahat_BreakdownRender_001.png
DungeonEntrance_UnrealRender_001.png
DungeonEntrance_UnrealRender_002.png
DungeonEntrance_BreakdownRender_HighPolyLit.png
DungeonEntrance_BreakdownRender_LowPolyTextured.png
DungeonEntrance_BreakdownRender_001.png
Tileables_UnrealRender_001.png
MouthOfTheDungeon_Sketches_comp_002.png
MouthOfTheDungeon_ConceptArt_001.png

All work copyright © 2008-2024 Donald Gremillion II

  • ArtStation
  • Sketchfab
  • LinkedIn
  • Vimeo
  • Behance
  • Tumblr
  • Twitter
bottom of page